Each witch has a one and two bar song she can use on her own to deal magical damage to enemies or provide a buff to allies. Filling the Song Stone Gauge is one of the most important elements in battle, and it happens quite naturally as a person plays. The power of song is another thing that makes Stella Glow unique. I particularly recommend adding a status ailment orb and status ailment chance increasing chase orb to Nonoka, who eventually learns Status Ailments+ and Control Condition, two passive abilities that increase odds of infecting opponents. Others could drain opponents’ health, improve odds of landing a critical hit, increase earned experience, steal, or add an element to attacks. For example, there are orbs that may provide a chance of debuffing or afflicting a status effect on an opponent. Characters’ equipment can offer orb slots, where people can equip items that may add abilities or benefits to attacks. These combine well with improvements and added effects offered by orbs. She also offers an 8% increase in dodging abilities as a passive support effect to friends nearby. As another example, my Lisette has acquired the Heal Boost that powers up healing spells, a Water Veil that lessens damage dealt to her, and Reduce SP Cost abilities. His support effect increases the odds of allies next to him doing critical damage, and as I write this that offers a 8% boost. Conductor’s Insight strengthens any witches next to Alto, which means up to four witches can be by his side and benefit from the ability. Occasionally, Parry will trigger at the same time. Counter allows him to counter any attack performed to his front or sides when an enemy is within range. As an example, at the point I’ve reached in-game, Alto has Counter, Parry, and Conductor’s Insight abilities.
#Stella glow special conditions free
One of the things that sets characters and Stella Glow apart is that allies learn new passive abilities and support effects as they level up or socialize with Alto during Free Time. Buffs and debuffs are available, positioning is important, and certain types of terrain offer defensive benefits. Ordinary humans have special skills to use, while witches can employ skills, magic, and song magic. They move along a grid, attacking opponents when within range.
![stella glow special conditions stella glow special conditions](https://i1.wp.com/hughespharmacyportlaoise.ie/wp-content/uploads/2020/07/Vichy-ideal-soleil-50-spf-.png)
A group of typically six people from a larger cast are picked to participate in a battle. Much of what they’ll experience is quite similar to other strategic RPGs, especially Luminous Arc, the previous imageepoch series. When it comes to fighting off monsters in Stella Glow, players will find themselves in familiar territory.